Client mods
Modeling mods you install in your own game. The server already has the matching plugins, so once the mods are in your client you can use them online.
Updated 2026-11
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Set up Fabric first
Both mods below run on the Fabric client for Minecraft Java Edition 26.3. Put the mod files in the mods folder of your game directory and start the game.
The server-side plugin versions follow the official client releases. If you can't connect, or a mod reports a version mismatch, update the mod to the latest official version first.
Axiom
A client-side modeling tool with editor modes and visual tools, good for fine adjustments and complex shapes. Press Right Shift in game to open it.
Using it on the server needs the matching permission. It only works in plots or worlds where you can build, and FAWE's selection and permission rules still apply.
VoxelWeave
A procedural modeling tool on top of Axiom: you connect nodes into recipes for forests, mountains and the like, or let an AI draft one first. Put it in the mods folder alongside Axiom, then find it in Axiom's toolbar in game.
It works in single-player as soon as it's installed. Using it on the server requires community membership first, and some nodes also depend on which plugins the server has and on your permissions.
Start here: VoxelWeave guide. It has examples you can try by hand, step by step, from planting a forest to shaping a mountain.


