Server plugins
Building plugins already installed on the server, ready to use as soon as you join, with nothing to install yourself. Pick one by what you want to do; for the full manual, read each project's official docs.
Updated 2026-11
On this page
Pick a tool first
| I want to… | Use |
|---|---|
| Select an area, then replace, copy or paste in bulk | FAWE |
| Brush organic forms like mountains and ground | FAVS |
| Extend selection and shaping operations | Arceon |
| Add more editing commands | ezEdits |
| Fly, place in mid-air, use night vision and other conveniences | CreativeUtilities |
| Change grass, foliage, water or sky colors | CBC |
| Pause block physics such as falling and updates while building | PhysicsToggle |
| Rotate the clipboard by any angle | RotatePlus |
Fine sculpting in the client, or generating forests and terrain with nodes, is a job for mods: see Axiom and VoxelWeave in client mods.
This page only covers which one to pick and what to watch for on VU. Every plugin only works in plots or worlds where you have permission, and large operations may queue.
Selection and bulk editing
FastAsyncWorldEdit (FAWE)
The server's core editing tool, for large selections, copy and paste, and reading and writing schematics. Common commands follow WorldEdit, so the WorldEdit docs apply.
To save the clipboard to your computer: run //copy, then //download, and open the link shown in game.
To send a file back to the server: upload it on the FAWE file site, then load it into the clipboard as the page or game prompts. VoxelUtopia runs this file site.
ezEdits
Adds extra editing and helper operations. Use FAWE first for what FAWE can do, and turn to these docs when you need more.
Arceon
A building helper plugin that extends selection and shaping. The commands available to you depend on your in-game permissions.
CreativeUtilities
Handy small tools for creative mode. The entry point is /utils. Common commands: /advancedfly, /airplace (/ap), /noclip, /nightvision, /banner, /color, /pottery.
Rotation
RotatePlus
Rotates the FAWE clipboard by any angle and repairs stairs, fences and similar structures according to the chosen mode. It only changes the clipboard, not the world, so you paste the result yourself.
//copy
//rp 45
//rp status
//paste
Rotating on three axes at once:
//rp --x 15 --y 45 --z 0 --pivot center --repair safe --density 0.28
--repair:safefor buildings,organicfor plants,offfor voxel work.--pivot:originrotates around the copy point (default),centeraround the selection's center.- Other commands:
//rp help,//rp cancel,//rp restore.
Rotating by arbitrary angles involves rounding, so shapes may change slightly. Try it on empty ground first with important work.
Terrain and brushes
FastAsyncVoxelSniper (FAVS)
A voxel brush tool for mountains, ground and organic forms. It runs on the server alongside FAWE.
Color and physics
CustomBiomeColors (CBC)
Changes biome colors inside a selection. Select the area with FAWE or WorldEdit first. Colors are hexadecimal, such as AABBCC. This is a version adapted for the server with no separate official docs, so the in-game commands are the reference.
//setgrasscolor <hex>
//setfoliagecolor <hex>
//setwatercolor <hex>
//setskycolor <hex>
//setfogcolor <hex>
//getbiomecolors
There are also commands for dry foliage, water fog, sunrise and sunset, clouds and sky light, plus //batchsetbiomecolors for batches.
PhysicsToggle
Turns block physics (falling, updates and so on) on or off per world, so physics doesn't ruin work in progress. The command is /physics <toggle|info> [world]. It needs the physicstoggle.use permission, which not every player has.
What's next
- The client mods Axiom and VoxelWeave: client mods
- VoxelTree, the version downgrade tool and the FAWE file site on the web: web tools
- Outside sites for assets, colors and model conversion: Tools page


